Bad sprite position after moving unit

My game:
https://www.modd.io/play/azaria-lands
teleports units to ‘Waiting for spawn region’ after destroying it by a player.
After cooldown unit is moved back to random position in its region.

Sometimes sprite is moved to different position than sensor and players try to hit unit but he can’t, because sensor is in different position.

This bug doesn’t appear parrallel to all players on the server. Usually one player see sprite in bad place and other player see it in good place.

Does it happen at a specific time? Perhaps a player is AFK for a long time or any other info?

I think i saw this bug after reset, but i’m not sure.
Many players saw it on ‘older’ servers.

So the bug appears any time.